I designed and animated this character-based animated logo.
The design was inspired by the 1920’s “rubber hose” style.

Composition and character design were sketched out in Adobe Photoshop.

Character and prop were modeled in Blender.

Several "toon" style shaders were created in Blender for the character.

The character was rigged in Blender using the "Rigify" add-on.

The 2D elements were animated, color corrected, and composited in Adobe After Effects.